| Basic Foundation AutoCAD 1
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" review of AutoCAD "
AutoCAD Popular is a CAD program pupoler standards-based window which launched approximately 13 (thirteen) in 1999, according to which the program is to use a keyboard without the object that is not maximized. As time and information technology (it), so always breeding and production CAD program 14 (fourteen) ± in 2000, finally came out, and then orbit or issue 15 (fifteen) of 2001 ± also called AutoCAD 2001. Finally, all the improvements and new CAD objects into orbit more new still ... .... 20xx AutoCAD, AutoCAD ... maybe tomorrow.? The presence of a new facility in AutoCAD aims to further optimize and speed up the process of drawing, to be able to use the new facility will require the learning process (dare try) something positive. For this paper comes as a means of learning process for us who want to progress and who want to use the basic facilities available in AutoCAD quickly and precisely. This paper only discusses the basics of AutoCAD to be able to read well, most do not already know the basics of drawing in AutoCAD using this program, the authors say the final say good luck and thanks for all.
Ok now :
01. Rotate = Rotate object or lines, click and select rotate object or line and press enter, will be held korsur to out korsur then click the last object or line will take care of it, and then click the button and it's done click rotate.02. Scale = scale or value comparison object or image on reality, to adjust the value of the object or mage to fit the reality of the location or field, then after we finished making or drawing, make or make etc, because basically the following command, click and highlight the scale of the object or image and press enter, after Then click to out place, there would appear to commad com, determine the scale factor and determine the value of example, the comparison : type the numbers or nomimal 2 : 1 = 1 ratio of 50 means that when you type a number or face 2 : 1 then the object scale factor or picture should be very big at all, then press enter. For images that will produce a scale of 1 : 50 for reality it. 03. Stretch = extend or shorten the object or line, in object or line already or before the finished or completed; usually need to re-examine this case the object editing lines, is highly desirable for these stretches to lengthen or shorten the object or row. for it to commad com as follows: press and stretch and then highlight the object or line and then press enter to out and click, drag the mouse slowly there will be seen that the objects or lines can extend or shorten after press enter. 04. Trim = Cut objects or lines that are connected to the object or other lines, in an object or line pre-finished, before this is called editing, is necessary here once a trim command. Example: click the trim command and to out korsur (clik) took place after that press enter then click on the object or line associated with the object or other paths. So there would seem that the object or line will be disconnected, and then press enter to end it, already completed in this case to trim command. 05. Extend = non same with trim. Extend is the linking of objects or lines are not connected with the object or other line, click the trim command and take place to out korsur after that press enter then click on the object or line associated with the object or other paths. So there would seem that the line object, will continued with the object or other line, then press enter to end it, already completed in this case to extend the order. 06. Break = cutting objects or according to the number (%) percen is determined, in using the command-click break and highlight objects or rows (select object) then the object or dotted line of sight, then press enter here can be directly and or give a figure , as an example here the author gives the nominal level 50, then press enter, then the object or line will be cut according to the number provided and or can also be given an example again; click the set of objects break or line to be cut, highlight the row, then specify a point objects or second line, then when we first korsur will automatically cut the object or line. 07. Break to Point = non same break explanation (point 6) at the break point or connecting objects or lines that have been cut, to break the command on these points; clicking on the break point and hit enter and see dicommmand com; choose one of our will, then press enter then click on the object, the first row next to the object or second row, then the object or line will automatically be connected. 08. Camfer = gutters object = cut, line to the elbow or triangle, gutters click and select the object, the first row and then select the object, the second line and press enter. And or also, click gutters select one commad com, click on the object, the first line and enter the second and hit and then the object or line will be shaped like an elbow. 09. Fillet = make a point of the object/line into half (1/2) circle, click the fillet and then click on the object, first line and the object or line will be seen dotted and then click on the object, next line and press enter, then the object or line will be a half circle with a record of objects or lines meet (the elbow). Or fillet and also click and see the commands on the command com; select one of them and define the value and press enter, and the original step by step, after that press the fillets click the object, first line and then a second and then press enter, then the object or line semicircle. |
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